Battlefield 3 thread: ENEMY APC SPOTTED

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fallbacktostone
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by fallbacktostone »



:mastoman:

finally finished up all the kits but haven't gotten the co-op guns yet. kinda curious about those but i'm dangerously close to burnout. it is amazing though how finding the sweet spot of a certain gun/kit config totally reinvigorates my appetites.

i went on like a 10 straight games of seines crossing tear just trying to finish up the recon class and it was so nice.
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by fallbacktostone »

and sometimes the m1911 with flashlight is so fucking nasty up close that i think it shouldnt be in the game. i've killed whole squads with that thing.
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by fallbacktostone »



informative

and the kid lays down some utterly severe ass beatings for entertainment and illustration purposes
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by Steeb »

fallbacktostone wrote:

:mastoman:

finally finished up all the kits but haven't gotten the co-op guns yet. kinda curious about those but i'm dangerously close to burnout. it is amazing though how finding the sweet spot of a certain gun/kit config totally reinvigorates my appetites.

i went on like a 10 straight games of seines crossing tear just trying to finish up the recon class and it was so nice.
Oman is one of my favorite maps on BF2. My computer wont run BF3 yet, but when I used to play BF2 all the time, I used to snipe chopper pilots. One time I used a flash grenade when a chopper was trying to get me on the ground and he was blinded and flew into a tree and blew up. That was rad.
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by badgevvrecker »

fallbacktostone wrote:and sometimes the m1911 with flashlight is so fucking nasty up close that i think it shouldnt be in the game. i've killed whole squads with that thing.
it is seriously that effective. that is not unrealistic in the slightest.
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by BroMan »

So anyone know when they dropped the points needed for the guns in coop? A good chunk of them unlocked for me.
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by fallbacktostone »

:theylive:

oh shit

i want the fucking g3. i havent played a lick of co-op though. :betternotstartanyshit:

i dont remember the requirements before but it does kinda look like they dropped the points a little but. NOW THAT YOU MENTION IT BRO

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Re: Battlefield 3 thread: ENEMY APC SPOTTED

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fallbacktostone wrote::theylive:

oh shit

i want the fucking g3. i havent played a lick of co-op though. :betternotstartanyshit:

i dont remember the requirements before but it does kinda look like they dropped the points a little but. NOW THAT YOU MENTION IT BRO

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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by BroMan »

Most of the guns have unlocked for me, so far I'm on "Drop'em Like Liquid," its a pretty good sniper mission besides the rifle sucking. I had this dude from Germany we were on a roll...until the last couple guys who wouldn't die!!! Like 5 rounds to drop the assholes, on easy! I still haven't beat it, and its the next to last Coop mission.
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

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7 days bitches

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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by BroMan »

The F35 flies so oddly, I can't pull off tight turns like normally or the plane will hover. However...I've been ran over by a dude in a Skid Loader and laughed my ass off when it happened. So far I've unlocked the Famas which has its own big ass scope attached is niiiiiice. The maps are awesome, buuuut a majority of the guys playing are pathetic. By that I mean I holed myself up in a room with two doors by a flag and ended up killing 10 guys before they dropped me.
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by fallbacktostone »

i just killed 8 guys with two satchels of c4 in seines crossing.

goodnight and good luck
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by fallbacktostone »

i took out a jet with a mounted tow missle today. :shock:

thats gotta be some kind of first.
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by fallbacktostone »

DICE’s lead gameplay designer Alan Kertz posted on Battlelog where he revealed a list of possible future changes to Battlefield 3. The items listed aren’t 100% certain to make it to a future patch — DICE is simply looking for player feedback on the list, which you can find below:

Slightly increased the AEK971 recoil.
Slightly increased the ASVAL recoil.
Added Extended Mags to the ASVAL.
Slightly increased the recoil on the M249.
Reduced the recoil of the SKS rifle.
Fixed aimed firing max accuracy on the Pecheneg to be consistent with other LMGs.
Slightly reduced the recoil of the F2000 and restored it to the previous base accuracy.
Semiautomatic and automatic shotguns firing FRAG rounds now do slightly less splash damage.
Increased the damage of the G3, M60, and M240 at close range.
Claymores can now detonate from vehicles and can be used to disable jeeps or kill the passengers in light jeeps. Claymores will not do any damage to heavy vehicles.
Reduced the spot times on C4 and Claymore projectiles from 30 to 15 sec.
The Radio Beacon, Mortar, Mav, EOD bot, T-UGS, and SOFLAM should now be much easier to deploy.
C4 will no longer be detonatable after a player respawns, if the player is revived within 5 seconds he can still detonate his C4.
The player may now have a maximum number of mines which will persist after the player’s death. Deploying more than the maximum of 6 mines will remove a previous mine from the world.
Claymores now also persist through death, the player can have 2 claymores planted.
9x39mm rounds no longer benefit from the Sniper headshot bonus.
Increased the damage of the 9x39mm rounds.
Fixed the AKS74u damage at max range, it was incorrectly higher than other carbines.
Increased the damage of the .357 and .44 magnum rounds at max range.
All semiautomatic and bolt weapons, including all shotgun slugs, now have their maximum damage out to 15m.
Semiautomatic sniper rifles, Assault Rifles, LMGs, and shotgun slugs now have more consistent damage over long range.
Tweaked IRNV to be more consistent across all levels.
Fixed a rendering issue with IRNV view when taking damage.
Tweaked the IRNV zoom times and scope visible areas to be the same across all weapons (some were faster than others).
Fixed the QBU-88 sniper and the L96 IRNV scopes to use the proper aiming reticule.
The spread for Flechette rounds has been reduced slightly on all shotguns.
The spread for buckshot has been reduced on the M1014, DAO-12, and S12k. These weapons have an accuracy advantage over the USAS12 but are not as accurate as the 870.
Semiautomatic weapons will no longer “jam” if the player presses fire faster than the weapon is capable of shooting. Some semi automatic weapons have had their rates of fire adjusted to fit this change.
Slightly reduced the effective blast radius of the RPG, SMAW, and 40mm grenade projectiles against infantry. Reduced the total number of RPG and SMAW missiles carried from 5 to 4.
Tank rounds will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters.
Fixed a problem when locking on to two nearby targets, the locking should no longer jump rapidly between multiple targets.
Significantly increased the damage of the Javelin and Air to Ground missiles against laser designated targets. :mastoman: :mastoman: :mastoman:
Javelin missiles fired without laser targeting now do more damage to the side and rear of MBTs.
Slightly reduced the locking time of all weapons vs Laser Designated targets.
Increased the locking distance for Jets when locking on laser designated targets.
Slightly reduced the repair speed of the repair tool.
Increased the damage the MBT’s primary weapon does to other main battle tanks.
AA Missiles should no longer kill the pilot instead of the vehicle.
Reduced the damage AA missiles do to jets.
Stinger and IGLA missiles now do 50% damage to Jets, Attack Helicopters, and Scout Helicopters.
Slightly reduced the damage of Jet cannons.
Increased RPG and SMAW damage against aircraft.
Guided Rockets will now only track ground targets, as originally intended.
Reduced the direct damage done by helicopter gunners vs armor.
Helicopter guns should now suppress correctly.
Improved the accuracy of the Mi28 gun to match the AH1 gun.
Increased the direct hit damage of the APFSDS rounds for the IFVs.
Miniguns and Helicopter Gunners now more quickly destroy parked cars.
Increased the power of explosions from cars and other explosive static objects.
Dying from the explosion of a car or other explosive static object should now correctly credit the player who caused the explosion.
Adjusted the F35′s Center of Mass and Lift Engine for more stable, level flight.
Updated the F35 weapon systems to be consistent with the other air craft.
Changed the Kornets to TOW launchers on Wake Island and moved the spawn position of the AAV to a more level position.
Fixed several bugs with air vehicles colliding with objects at high speeds and taking no damage.
Players will no longer receive suicides or team kills if they crash their vehicle (dying is punishment enough).
You can now spot with the EODbot.
Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots.
Spawn protection will no longer be canceled by the player looking around.
Slightly increased the speed at which a player can shoot again after sprinting.
Fixed some situations that would unintentionally make a player unrevivable.
Reduced the black screen fade in time on spawn.


:mastoman:
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by Masochrism »

is it getting boring with just you posting in here?
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by BroMan »

Some of the "Assignments" are pretty tough. I blew up so many landmines on Wake Island the game said fuck it and just said "16 ribbons" haha
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by Ghost Dad »

Renting this bullshit tonight. Hopefully at least a few of you still play.
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

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BroMan wrote:Some of the "Assignments" are pretty tough. I blew up so many landmines on Wake Island the game said fuck it and just said "16 ribbons" haha
i'm not doing this bullshit where you kill a vehicle with the repair torch. i'm just getting a friend to help me out by switching teams. :wank:

everything else has been cake except for the agonzing 5 squad death match wins. :fp:
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

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fallbacktostone wrote:
BroMan wrote:Some of the "Assignments" are pretty tough. I blew up so many landmines on Wake Island the game said fuck it and just said "16 ribbons" haha
i'm not doing this bullshit where you kill a vehicle with the repair torch. i'm just getting a friend to help me out by switching teams. :wank:

everything else has been cake except for the agonzing 5 squad death match wins. :fp:
I'd say go the easy route with the Squad matches. Just matters how many people you have on your friends list
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by fallbacktostone »

no, i mean, i got the wins but it was just excruciatingly lame. fucking spawn die, spawn kill 3 guys die etc
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by fallbacktostone »



speechless
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by BigBrother »

I play BF3 a ton, but I'm only sorta good at it. Once Christmas happens, you know there will be a ton of noobs out there for the slaughter.
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by Ghost Dad »

Sniped a chopper pilot with an svd :lol:

It's incredible how much more satisfying this game is than mw3.
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by guardianoftheblind »

and everything it set right
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Re: Battlefield 3 thread: ENEMY APC SPOTTED

Post by BigBrother »

I had a great moment last night. Laid down six mines next to the hilltop flag in caspian and quickly forgot about them. Went prone in the grass and waited for the enemies to leave. They did, so I moved closer to the flag and it started neutralizing in my favor. The other side realizes this and two completely full jeeps come hauling ass in there, right into my mines. I got mad points for killing an entire squadron of people and two vehicles. And all I did was lie on the ground.
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