The Bill's Now Playing Video Game Thread (Now with Bames)

Music posts are a bannable offense.
User avatar
Kurt Russell's Beard
Freakin Insane & Stuff..
Posts: 2733
Joined: Sat Aug 04, 2007 2:55 pm

Depends on genre.

It feels like most FPS these days clock in at around 10 - 13 hours.

Keep in mind that the speed runs of original NES games can be done in 15 - 30 minutes. It just took us forever to memorize the patterns and get to the end.
User avatar
james
(ó ì_í)=óò=(ì_í ò)
Posts: 9908
Joined: Wed Sep 15, 2010 3:56 pm

Kurt Russell's Beard wrote:Keep in mind that the speed runs of original NES games can be done in 15 - 30 minutes. It just took us forever to memorize the patterns and get to the end.
<- retrogamer prime
Honky Kong 64 wrote:I use this daily and it scrobbles my Lil B songs just fine?
User avatar
Kurt Russell's Beard
Freakin Insane & Stuff..
Posts: 2733
Joined: Sat Aug 04, 2007 2:55 pm

I have so much respect for you super speed run ninjas.
right over there
Hetero as hell...
Posts: 727
Joined: Thu Jan 03, 2008 3:31 pm
Location: not Thailand anymore

james wrote:you guys finish games incredibly quickly

doesn't that seem strange? Is there any real average playtime for games these days? Depends too heavily on the genre I guess... would a fair aggregate be 40 hours?
yeah, this is what amazes me as well. my least favorite games are console action games - short and way overpriced.

i see these console games that are literally ten hours long for $40. compare that to a game like might and magic vi that was $5 on GOG and took me 200+ hours to beat.

i just don't understand it!!!
monsterod wrote:can it get any hotter or nower?
The Real MPD wrote:i'm not interested in this right now.
User avatar
FVBTVS
Sweet Lord _______
Posts: 16536
Joined: Thu Feb 21, 2013 2:14 pm

i bought xcom in 1994 and played it for almost 18 years.. :tup:
MeatGrease wrote:
Tue Oct 20, 2020 12:07 am
I’m extremely active on fb
The Bill
PLAID MEMBER
PLAID MEMBER
Posts: 9637
Joined: Mon Aug 27, 2007 8:33 am
Location: Beyond the Oceans of Time and Space, Sometimes New York

FVBTVS wrote:i bought xcom in 1994 and played it for almost 18 years.. :tup:
Yeah, DOOM is my version of that statement.
User avatar
james
(ó ì_í)=óò=(ì_í ò)
Posts: 9908
Joined: Wed Sep 15, 2010 3:56 pm

right over there wrote:yeah, this is what amazes me as well. my least favorite games are console action games - short and way overpriced.

i see these console games that are literally ten hours long for $40. compare that to a game like might and magic vi that was $5 on GOG and took me 200+ hours to beat.

i just don't understand it!!!
It's highly dependent on genre as KRB pointed out. Obviously multiplayer is a huge component of action gaming these days.

I beat Metroid: Other M in about 11 hours and I would absolutely say that it was worth $60, because it was a wonderful experience. Shadow of the Colossus is around that long too and people generally consider that to be one of the best games of all time. Both of those titles are exemplary works of craftsmanship and careful plotting - they could have been longer, but didn't need to be, and so they weren't. Good work defines its own parameters.

Many RPGs are far longer than they need to be - I enjoy completely losing myself in software sometimes, and so it generally doesn't bother me because I set out to experience the game with the intention of exploiting it to the fullest, leaving nothing undone. I think though that the overwhelming majority of them aren't brave enough to be the precise length which would be required to support the story.

I haven't played Might and Magic 6. I'm sure I have it on a disc somewhere. Might have to check that out.
Honky Kong 64 wrote:I use this daily and it scrobbles my Lil B songs just fine?
User avatar
james
(ó ì_í)=óò=(ì_í ò)
Posts: 9908
Joined: Wed Sep 15, 2010 3:56 pm

FVBTVS wrote:i bought xcom in 1994 and played it for almost 18 years.. :tup:
Yeah, I could play X-Com or one of the Disgaea titles for desert island amounts of time. That's standout ozymandias type software though, I expect 99.9% of everything in the world to fall short of that mark without feeling even remotely upset about it.
Honky Kong 64 wrote:I use this daily and it scrobbles my Lil B songs just fine?
User avatar
Spooky Apparition
O.G. Interwebber
Posts: 4714
Joined: Fri Mar 14, 2008 9:12 am

games are just like anything else. sometimes $100 for an incredible meal is completely worth it because of the expertise involved in its preparation, and sometimes fast food for $5 is what hits the spot.

when it comes to games, a $2 mobile game might be really enjoyable, but it probably doesn't compare to the level of detail and polish applied to a well-crafted $60 AAA game with voice acting, a budget in the tens of millions, etc. on the other hand, it's also easier to pick up and play for a short period of time and be completely satisfied with what are most likely simple yet addictive gameplay mechanics.

perhaps the one good thing about being a gamer now compared to the days of bulletin boards and shareware versus $70 SNES games is there's a game for every situation and mood, and they're actually good (fuck you blakestone).
right over there
Hetero as hell...
Posts: 727
Joined: Thu Jan 03, 2008 3:31 pm
Location: not Thailand anymore

Spooky Apparition wrote:games are just like anything else. sometimes $100 for an incredible meal is completely worth it because of the expertise involved in its preparation, and sometimes fast food for $5 is what hits the spot.
in your analogy, the taste of the food is really the only variable - if you're saying you'd pay more for a meal that doesn't taste any better just because it was expertly prepared than again, i don't understand it at all. unless you're impressing a girl you want to fuck, then i'm cool.

obviously what makes a game "expertly prepared" is the amount of enjoyment you can get out of it, and, once again, to me there is no contest between even a transcendentally amazing eleven hour game and one that i enjoy enough to play for hundreds of hours.

and that's my only point; i can't imagine how good a game would have to be for me to think eleven hours of anything is worth $60.

but that's because we're in the age of GOG.com providing five or six gigantic games for the same price. i paid $45 for gabriel knight ii when it came out and that was well worth the price...
monsterod wrote:can it get any hotter or nower?
The Real MPD wrote:i'm not interested in this right now.
milkmandan
GOLD MEMBER
GOLD MEMBER
Posts: 11293
Joined: Sun Aug 05, 2007 2:33 pm
Location: Austin

Anyone here into the Monster Hunter series? The new one for Wii U looks pretty damn cool. I'm just worried I might not be willing to sink 9,000 hours into the game.
ImageImageImage
The Bill
PLAID MEMBER
PLAID MEMBER
Posts: 9637
Joined: Mon Aug 27, 2007 8:33 am
Location: Beyond the Oceans of Time and Space, Sometimes New York

I was just going to play for 15 minutes, but ended up sinking over an hour into Serious Sam: Second Encounter HD. When that game is on, it's almost like a SNES game and it's awesome. When it's off, it feels like same old same old from the first game. As an added bonus, I've forgotten most things about it, including the new weapons and enemies. So, I'm sort of playing it for the first time in an Alzheimer's kind of way.
The Bill wrote:MOH: Warfighter has what it takes to out awful Aliens: Colonial Marines?
Kurt Russell's Beard wrote: It's bad but not that bad.
Comrade Slinky wrote:don't no stop
FVBTVS wrote::betternotstartanyshit:
Friday's challenge accepted. I'm going to fight a war.
User avatar
Geeheeb
Shit Stadium 4000
Posts: 23671
Joined: Fri Aug 03, 2007 9:18 am
Location: Lansing, MI
Contact:

Very excited for this:




Loved Bastion.
FVBTVS wrote:
Tue Feb 06, 2018 12:04 pm
from enslavement to obliteration is older than abbey road
User avatar
Wang Mandu
Sir Posts-A-Lot
Posts: 13943
Joined: Mon Oct 29, 2007 5:14 am

Image

:fonz:
SPOILERSPOILER_SHOW
Image
SPOILERSPOILER_SHOW
Image
BUNGVOX wrote:solo hanneman / solo mengele
The Bill
PLAID MEMBER
PLAID MEMBER
Posts: 9637
Joined: Mon Aug 27, 2007 8:33 am
Location: Beyond the Oceans of Time and Space, Sometimes New York

Wang Mandu wrote:
SPOILERSPOILER_SHOW
Image
SPOILERSPOILER_SHOW
Image
PSHAW!!! Like RE6 is even close to licking Aliens: Colonial Marines toes. Now, if you said you bought Splatter House.

Image
User avatar
guardianoftheblind
Sir Posts-A-Lot
Posts: 14313
Joined: Sat Aug 04, 2007 10:53 pm
Location: ???

SPOILERSPOILER_SHOW
Image
ghost boner wrote:you can get it on the fire stick too. theres nothing this thing cant do
Zap Rowsdower
COOTIES
Posts: 6615
Joined: Mon Feb 09, 2009 5:21 pm

Image

I heard this game was a wreck but this is hilarious.
ghost boner wrote:our cousins should fuck
User avatar
Wang Mandu
Sir Posts-A-Lot
Posts: 13943
Joined: Mon Oct 29, 2007 5:14 am

Anyone Steam bros want Resident Evil 5 (which looks and runs great on PC)? PM me if interested and will send it your way.

Just saw Bioshock: Infinite's budget is $200 million. 100 for development and another 100 for marketing. Good lawd that game will be lucky to break even.
BUNGVOX wrote:solo hanneman / solo mengele
a world of no
Olde Timer
Posts: 5037
Joined: Sun Aug 07, 2011 7:25 pm

Wang Mandu wrote:Just saw Bioshock: Infinite's budget is $200 million. 100 for development and another 100 for marketing.
da fuk?? no wonder they're going apeshit with all the promotional offers for pre-order. game better fucking be amazing.
Zap Rowsdower
COOTIES
Posts: 6615
Joined: Mon Feb 09, 2009 5:21 pm

a world of no wrote:
Wang Mandu wrote:Just saw Bioshock: Infinite's budget is $200 million. 100 for development and another 100 for marketing.
da fuk?? no wonder they're going apeshit with all the promotional offers for pre-order. game better fucking be amazing.
I'm sure those figures are bullshit. No way they're allocating to the marketing budget ~3.5million copies of the game. If so, they still have to sell double that to break even. I call shenanigans.
ghost boner wrote:our cousins should fuck
User avatar
Wang Mandu
Sir Posts-A-Lot
Posts: 13943
Joined: Mon Oct 29, 2007 5:14 am

Developers, like Rockstar, have bragged in the past that games make more than films at the box office, so why not fund games like Hollywood does? 2K Games is doing just that by throwing nearly $200 million at BioShock Infinite, according to The New York Times which cited unnamed analysts. Not since Grand Theft Auto IV -- allegedly $100M and produced by 2K's owners Take-Two -- has so much money been thrown at a project

Around $100M was spent on Infinite's production and as much as another $100 will be spent on marketing. Remember when we were all gobsmacked that Gears of War cost $10 million? While game budgets have gone up, BioShock Infinite is pushing to the top of the list of most expensive productions. Shenmue ($94M in today's economy) says hi!
Could be bullshit but they're pushing the PC version hard like streven said...$42 per copy sold via Steam isn't anything to sneeze at. The original one sold over a million copies on PC alone and that's with GFWL and being a relatively shitty port. Also, they have a much bigger console install base now than in 2007-2008. Coming out at a good time, too. Add on that $20 Season Pass that weaklings like I and Comrade Slinky already purchased and they just might make a profit. I'm rooting for the game.
BUNGVOX wrote:solo hanneman / solo mengele
User avatar
james
(ó ì_í)=óò=(ì_í ò)
Posts: 9908
Joined: Wed Sep 15, 2010 3:56 pm

milkmandan wrote:Anyone here into the Monster Hunter series? The new one for Wii U looks pretty damn cool. I'm just worried I might not be willing to sink 9,000 hours into the game.
I believe Zombiehead was way into Monster Hunter Tri for the Wii before he sold out and started hanging out with girls. I started playing it but probably gave it about 20 minutes before moving on to something else. They're supposed to be great games - absolutely ferociously frighteningly popular in Japan.

I think there's a bit of a Dragon Quest/Pokemon issue with this franchise here in the West, where it's not as fun to experience because nobody else around you is really likely to be very invested in it. For what it's worth, MH Tri is free to play in the US - no monthly subscriptions or whatever. It even let me run my pirated copy of the ISO without any issues hahah.
Honky Kong 64 wrote:I use this daily and it scrobbles my Lil B songs just fine?
Zap Rowsdower
COOTIES
Posts: 6615
Joined: Mon Feb 09, 2009 5:21 pm

Wang Mandu wrote:
Developers, like Rockstar, have bragged in the past that games make more than films at the box office, so why not fund games like Hollywood does? 2K Games is doing just that by throwing nearly $200 million at BioShock Infinite, according to The New York Times which cited unnamed analysts. Not since Grand Theft Auto IV -- allegedly $100M and produced by 2K's owners Take-Two -- has so much money been thrown at a project

Around $100M was spent on Infinite's production and as much as another $100 will be spent on marketing. Remember when we were all gobsmacked that Gears of War cost $10 million? While game budgets have gone up, BioShock Infinite is pushing to the top of the list of most expensive productions. Shenmue ($94M in today's economy) says hi!
Could be bullshit but they're pushing the PC version hard like streven said...$42 per copy sold via Steam isn't anything to sneeze at. The original one sold over a million copies on PC alone and that's with GFWL and being a relatively shitty port. Also, they have a much bigger console install base now than in 2007-2008. Coming out at a good time, too. Add on that $20 Season Pass that weaklings like I and Comrade Slinky already purchased and they just might make a profit. I'm rooting for the game.

Oh I want this game to make hand over fist because I love the series. I just think these numbers are bullshit, at best embellished by insiders to create more hype for the game (which it doesn't even need).

I mean I see it advertised on the sides of buses but I was that for New Vegas. I just don't see it being advertised more than usual. I've yet to see a tv ad.
ghost boner wrote:our cousins should fuck
User avatar
Wang Mandu
Sir Posts-A-Lot
Posts: 13943
Joined: Mon Oct 29, 2007 5:14 am

:rhug:

Guys like Ken Levine are great for the industry. IGN posted their review and it is 9.4 consoles / 9.5 PC
BUNGVOX wrote:solo hanneman / solo mengele
User avatar
riley-o
Chad Thundercock
Posts: 38808
Joined: Mon Aug 06, 2007 4:05 pm
Location: Inside Crystal Mouvntain
Contact:

I've seen a bunch of teevee ads for Bioshock Infinite.
Wang Mandu wrote:
SPOILERSPOILER_SHOW
Image
You're fucking dead to me.
HEAD BOPPAZ RECORDS YOU BITCH-ASS HOES
Post Reply