Re: The Bill's Now Playing Video Game Thread (Now with Bames
Posted: Wed Mar 13, 2013 7:54 am
Happy and disturbed that Tomb Raider has a far superior shotgun compared to DOOM 3.
Move along Paulo's boss. Nothing to see here.
http://www.reeelapse.com/
Hah! Random (Mega Ran) has a Chrono Trigger EP or album or something in the works. This is great! So far sounds like it's put together a bit better than the Team Teamwork releases too!Friendly Goatus wrote:Chrono Jigga
Jay-Z/Chrono Trigger mashup
hahahhaha
http://2mellomakes.bandcamp.com/album/chrono-jigga
It's awesome. Yet, I wish I waited until after Bioshock to play it. Tomb Raider is like fine wine, and should be savored, but I need to rush it because I'm stricken with Bioshockmania and need to play that ASAP. I'm not a fan of juggling two games at the same time, unless one game is mindless fluff like WWE, or Serious Sam or so and so.Pisscubes wrote:I very well may end up getting this on the way home after reading some more reveiws. sounds pretty straightforward, but pretty damn fun.The Bill wrote:Happy and disturbed that Tomb Raider has a far superior shotgun compared to DOOM 3.
Almost right away a bunch of fire arrows taught me the folly of Gears of War style combat in this game. I'm grateful for that. I hope the peek-a-boo cover shit dies like the monotonous fad it is.Krieg wrote:I think I am around half way (maybe more) into Tomb Raider and so far it is awesome, the combat system totally fits my gaming style, I hate permanent cover-and-shoot and I prefer running around shooting left and right non-stop, this game totally discourage permanent covering and shooting.
I don't think I've had to resort to melee outside of stealth kills yet. I'm pretty good at the jump/roll away and shotgun/pistol/arrow to the face. Gun Kata!guardianoftheblind wrote:yeah, as awesome as the uncharted games are, fuck does the melee system blow
So far, I think there was only one instance of forced stealth. As I was unarmed. But, choosing to go stealth with the bow (or silenced pistol) is a blast and when your plan goes array you are not punished for switching to a noisy shootout. In terms of a game that gives you stealth vs action hero, this maybe be my favorite yet. Better than Dishonored, and Far Cry 3, though much more linear in it's approach. I'd never call it a stealth game, though, just a game with stealth options.Pisscubes wrote:How much of the game is stealth and how much is combat? I know it gives you a choice, but what do you think the game is more geared toward?The Bill wrote:I don't think I've had to resort to melee outside of stealth kills yet. I'm pretty good at the jump/roll away and shotgun/pistol/arrow to the face. Gun Kata!guardianoftheblind wrote:yeah, as awesome as the uncharted games are, fuck does the melee system blow
I'm talking about TR, not Uncharted.
Pisscubes wrote:SPOILERSPOILER_SHOW
If you use the "sense" mode (LB on the Xbox) you will see if the guard will still alert other ones when you do a stealth kill, in such case it is a waste of time and it would only make sense if you are out of ammo. I've done many stealth kills just for the fun of it but you are not required to. The problem with the stealth is normally there are 3 or 4 guards so you have to wait until they finish talking and all left except one. You can as well do an arrow headshot (no fire) and that will be still stealth then you can continue arrow-headshooting the guards that are walking away killing first the one in the back.Spooky Apparition wrote:EDIT: shit, misread the question
some situations require more straightforward combat because enemies rush at you and already know where you are, but sometimes you encounter enemies patrolling or standing around talking and it's pretty easy to do stealth kills. for me it's probably about 50/50ish so far, but i'm not more than halfway through the game
so far i have one true stealth move (a kill from behind), so i think the game encourages you to kill enemies more creatively, which can sometimes mean alerting them and drawing them out and what not. the combat is fun enough that i like doing non-stealth as much as i can, except in tough situations where you get swarmed if you alert enemies
thanks, i didn't know that... must have missed it on a loading screen or something. damn modern games and their two-page instruction manualsKrieg wrote:If you use the "sense" mode (LB on the Xbox) you will see if the guard will still alert other ones when you do a stealth kill, in such case it is a waste of time and it would only make sense if you are out of ammo.
That Touhou stuff is excellent. If you like that they got Cave's Ketsui running on mame awhile back. It's worth checking out for sure.james wrote:
Been playing this lately. Cool visuals around the 1:00 and 2:40 mark
It's been at least 2 years since I played it, but I'm pretty positive I had to get a specific version of mame that supported it. Something about mame guidelines for support means it has to be at least 5 or 10 years old before they support it. Try looking for a version of mame that says it runs Ketsui and that might work.james wrote:Ya know I've got the rom and chd and everything for that one, but for the life of me I can't get it working. I have a build of MAME that I'm assured is supposed to have all CAVE stuff supported, etc.
Guwange, ESP Ra.De and Donon Pachi are all working fine though so I ain't mad.
I was just playing with all that stuff a few days ago, odd that it comes up now.
they dont.Scumfucker wrote:Just listened to a TED talk on video games. It turns out that they help your vision and attention span and attention to detail.
There have been issues with mame development with CAVE specifically. I think there was some sabre-rattling and the support for cave games was removed from official mame builds after a certain point, and you need to get an older version to run them.abdominalpillaging wrote:It's been at least 2 years since I played it, but I'm pretty positive I had to get a specific version of mame that supported it. Something about mame guidelines for support means it has to be at least 5 or 10 years old before they support it. Try looking for a version of mame that says it runs Ketsui and that might work.