THE KILL wrote: ↑Thu Sep 19, 2024 4:44 amthe fact that "beating" a game implies that you kicked its arse, which is synonymous with not needing more than one credit to finish it
Uh, no, "beating" a game means getting to the ending. That's what literally everyone except apparently you understands that word to mean. You can accomplish other things, like 100%ing something, getting every trophy/achievement, beating it without using credits, doing level 1 runs, no death runs and all kinds of other challenges that people generally agree as being a thing (and beating an old school arcade game without hitting continue is an obvious choice), but beating a game doesn't mean any of these things, it just means finishing it.
More importantly though, I need someone to come to my house and delete Space Marine 2 from my Steam library because holy goddamn, I'm addicted.
storm shadow wrote:This is what happens when people use the internet to get through adolescence, instead of drugs and heavy metal.
THE KILL wrote: ↑Thu Sep 19, 2024 4:44 am
I'm not a videogame elitist; despite at one point owning a Neo Geo MVS and an arcade cab, I'd never say nonsense like you have to play on original hardware to "truly experience" a game or whatever. Doesn't change the fact that "beating" a game implies that you kicked its arse, which is synonymous with not needing more than one credit to finish it. Otherwise, people with enough change could "beat" every game that allows continuing on the spot... obviously
What a bunch of nonsense. You do not have to 1CC an arcade game to say you beat it. Beaten game = you finished, simple as that. And your argument is even dumber if you consider that plenty of arcades can't be 1CC-ed at all, I don't care enough to Google it, but I would say there are more arcade games that can't be 1CC-ed than than the ones that it is possible to do it.
I like how you start your post with "I am not a videogame elitist" and then proceed to say a bunch of elitist things. It is the equivalent to "I am not a racist but ..."
Ooof, friend, rarely has the saying "Wenn man keine Ahnung hat, besser mal die Schnauze halten" applied better. Arcade games were played in an incredibly competitive environment where if the game wasn't beatable in principle and didn't offer anything to the players in terms of gameplay etc., they weren't successful, which means: most arcade games tended to be quite brutal, but most of them could be beaten (properly, not by credit-feeding) without losing a single life. Case in point: Cave's insane games.
I fucking bet you that for every arcade game you could name there is a superplay out there that shows someone beating it with one credit.
So, one argument is that at least for all the good arcade games (and Metal Slug is a great arcade game), a 1cc = beaten with one credit/ coin is doable, but it's also a good way to approach arcade games. In arcade circles, striving for a 1cc is the universal ideal, and for a good reason; arcade games have always had old school video game logic at its core: it's not about as much content (a million indistinguishable levels, cut scenes and similar bullshit) as possible, it's a about honing your skills by playing the same (finely crafted) levels again and again and achieving high scores (this, among else, is the reason why Street Fighter and other fighting games or esports in general are so popular: people don't want content, they want to get good). I'd even say playing this way is the only way to actually have fun with arcade games, among else because they're too hard to play casually. There's no greater rush than just barely making it through a dense bullet pattern and then finishing a boss on your last life - something that is much easier to understand when you've played a game on an arcade machine and people are watching you.
Anyway, if none of this convinces you, remember again what I said earlier and which you just chose to ignore: how does it make sense to say you "beat" a game when you obviously suck at it, don't understand it at all, but stumbled through it by coin feeding?
TDLR: Krieg doesn't know shit about arcade games and how to play them but still has opinions, which suck.
The Bill wrote: ↑Tue Jul 23, 2024 4:02 am
My COCK: A-doodle-doo fun time play whistle. Potential chocking hazard for babies and pets.
THE KILL wrote: ↑Thu Sep 19, 2024 4:44 amthe fact that "beating" a game implies that you kicked its arse, which is synonymous with not needing more than one credit to finish it
Uh, no, "beating" a game means getting to the ending. That's what literally everyone except apparently you understands that word to mean. You can accomplish other things, like 100%ing something, getting every trophy/achievement, beating it without using credits, doing level 1 runs, no death runs and all kinds of other challenges that people generally agree as being a thing (and beating an old school arcade game without hitting continue is an obvious choice), but beating a game doesn't mean any of these things, it just means finishing it.
We're specifically talking arcade games, where an overwhelming majority of people think "beating" = "1cc'ing a game" - not that I'd necessarily push the argument "enough people use this word in a specific way, so they're right". What you said applies to console games, where you usually have a set number of lives and continues, and which almost never let you continue on the spot.
The Bill wrote: ↑Tue Jul 23, 2024 4:02 am
My COCK: A-doodle-doo fun time play whistle. Potential chocking hazard for babies and pets.
Who’d of thought Metal Slug would be so controversial. “Roe-Kit Launcher!” indeed!
I’ve been ‘collecting’ games off the internet like an asshole. I’m so confused has to what I’m doing with my life, but I seem to have settled on Phantom Fury and Still Wakes the Deep. Let’s just say, so far, one seems better than review would suggest and one is fucking awesome.
I don't want to come across as a neurotic wanker, as long as people still play the classics and have fun with them I'm happy, no matter if they coin feed or not, it's obviously none of my business how you play yer games. Hearing people spout aggressively dumb shit like Krieg ("hurdur dem arcade games are unfair coin munchers!") while at the same time pointing out they're clueless and too lazy to learn more about a topic like some MAGA asshole is a red flag for me though.
The Bill wrote: ↑Tue Jul 23, 2024 4:02 am
My COCK: A-doodle-doo fun time play whistle. Potential chocking hazard for babies and pets.
PS: People in arcades don't continue when they lose their last life, they always start a new game with their next coin. It's a matter of "how much do I get for my money?" (and you will usually get crushed in seconds if you just continue from where you died - again, playing these games in their natural environment is pretty different from playing them via emulation, where you get free continues) and it's part of the arcade ethos. I've spent stupid amounts of time in Japanese arcades, and I've never ever seen anybody coin feed a game.
The Bill wrote: ↑Tue Jul 23, 2024 4:02 am
My COCK: A-doodle-doo fun time play whistle. Potential chocking hazard for babies and pets.
I BEAT, COMPLETED, FINISHED, and COMPLETELY RAN THROUGH X-Men: Children of the Atom (an arcade fighting game) with Cyclops with one coin/credit. Suck on that! Fucking blasted the Juggernaut in the cock with my optic blasts and cheesed uppercut Magneto in the balls. Suck on that again, bitches said use only one coin and not what difficulty you set the game to.
*Tap dances off into the rain, then gets hit by a car*
spacehamster wrote: ↑Sun Sep 22, 2024 1:22 am
If I bought Space Marine 2 for 60 dollars and finished it, does that mean I used 60 coins?
I think it’s 60 gold bullions or 60 chicken bouillons, depending if it came before the egg or not.
Still Wakes the Deep is magnificent, gentlemen. Haven’t finished it yet, due to rotator cuff/nerve issues I’m having (Thanks Obama), but if you want to experience Colour Out of Space meets The Thing on a Scottish oil rig in 1975 look no further. The games is beautiful and looks and runs better than most other modern games. It gives me the creeps and not the sleeps. I don’t care for games where you can’t fight back and you have to hide and shit but I dig it here and it makes sense. This ain’t no bogeyman chasing you,… cosmic horror. Anyway, it’s considered a walking simulator, but I don’t recall walk simulators killing me or hiding or doing platforming. If you do play, fair warning, turn on subtitles because these motherfuckers’ Scottish accents be think sometimes.
spacehamster wrote: ↑Sun Sep 22, 2024 1:22 am
If I bought Space Marine 2 for 60 dollars and finished it, does that mean I used 60 coins?
Don't know, but it certainly means you don't have enough real life contact with girls
Telling me that requires about as much brilliant deduction as telling you the cat in your avatar is wearing a red scarf, though.
no idea what you're talking about
He’s saying he keeps the same company as this dude:
That one of the most attractive dudes on planet earth is a gigantic warhammer nerd is such a strange anomaly there's no way Tzeentch or maybe Slaanesh isn't involved somehow
The Bill wrote: ↑Tue Jul 23, 2024 4:02 am
My COCK: A-doodle-doo fun time play whistle. Potential chocking hazard for babies and pets.
I look at what is coming down the pike for the PS5 and then I look at the PS2 library I have amassed, and I now know why these modern fuck faces only play Roblox and Minecraft. Because they don’t know the PS2.
Finished! Pretty good but not too complicated a game. Final levels get too melodramatic and ending is slightly pretentious.
Fucking rules Contra 3 with a slight Gunforce vibe. Haven’t finished it yet, but unless it shits itself this is even better than the Contra OG game from months ago.
Kind of an ugly and sloppy PS2 game. I had this for the PC once and didn’t like it. It is much more tolerable with emulator save states. It not my thing but I like the characters and silly humor, it’s funnier than most TV comedies . I think I’ll finish it, but no surprise if I don’t.
Okay then! Spent part of the day redownloading some titles because newer versions (patched) were available and I didn’t get these via Steam, GOG, or Epic, if you dig, so there was no clean updates. It might have vastly improved Phantom Fury, which I liked but bugs were getting in the way and killing my frames. I’ll revisit that soon.
Giants: Citizen Kabuto. Fuck this garbage! As I played I realized I had initially got further than I remembered when I tried the PC version so long ago. It has three campaigns and you control three different things with three different play styles. The first was third person shooting with a bizarre Warcraft/Starcraft like game play for the final level. Tedious! But I did it. Wish the game ended there. Second campaign you use magic and it’s sloppy and zero fun. Also it’s humor tanks. Deleted. I remember now it’s this second campaign that made me quite the last time.
Iron Meat. Still pretty good. Levels may go longer than they should and set pieces repeat too much. It’s not Contra, no way, but it’s still good. Haven’t finished yet.
Castlevania: Lament of Innocence (PS2) I don’t mind this at all so far. Not a Metrovania, though. Kind of a hub world game with a barebones sandbox made of linear corridors, so far. Man character looks like a baby faced chump. Music is outstanding. Regardless I have to play this till I hear Leon Belmont say this:
Castlevania: Lament of Innocence - Well that turned sour real quick. You really can't progress without a walk-through, and I wonder if that wasn't on purpose. You need to hit random statues to advance and there are zero telltale signs of which. A complete abomination of platforming traversal via whip, but this isn't any cool Indiana Jones whipping, this is you hit a pole and it some how makes you bounce and then you have to move pole to pole but Leon never ever bounces to the correct position to whip bounce again. Maybe it's input lag via the emulator, but I had to activate an infinite jump cheat to get by a few section. Combat is arena fights, room by room. Dull. Deleted! I watched the cut-scenes on YouTube and I'm glad I didn't play through it for the story. Goddamn boring. I think that original Netflix Castlevania series took stuff from this game, you know, the parts that sucked and weren't Castlevania 3.
Maximo Ghosts to Glory - FUCK!!! I don't want to hear no jibber-jabber about Dark Souls being too hard. This game hates the shit out of me. What a nasty, sadistic piece of work. I'm sorry, I just can't do it at this stage in my life. It's a reboot of Ghost and Goblins, but some how even worse, sort of. Too bad, on the emulator it looks like a modern indie game, very nice for the PlayStation 2. I tap out.
Iron Meat - Beat it. Very nice, love the gore and body horror shit. Not as great as the run n' gun big boys like Metal Slug or Contra, but decent enough.
THE KILL wrote: ↑Sat Sep 21, 2024 12:02 pm
PS: People in arcades don't continue when they lose their last life, they always start a new game with their next coin. It's a matter of "how much do I get for my money?" (and you will usually get crushed in seconds if you just continue from where you died - again, playing these games in their natural environment is pretty different from playing them via emulation, where you get free continues) and it's part of the arcade ethos. I've spent stupid amounts of time in Japanese arcades, and I've never ever seen anybody coin feed a game.
If you mean nowadays I have no idea, maybe you are right. But if you mean in the 80s and 90s then you are full of shit. People decided which game to feed coin based on the game itself and on your skills, some games I never feed coin as a kid because I had no interest in finishing them, but other ones I did. For example, I always tried to finish Golden Axe which I manage with two or three coins most times. Actually 1CC-ing games was not really a thing normal people did in Arcades, it was extremely niche, and for that most people who did it bought the machines.
PS. I like how you mentioned Japan before I called you because Arcades were not really a thing in Germany in the 80s, 90s and 00s, Arcades Machines were put in the same level as betting machines, so they were allowed only in those crappy machine-based-casinos. Even nowadays Arcades are still not really mainstream, there are only a few, and they have mostly only modern games.
THE KILL wrote: ↑Sat Sep 21, 2024 12:02 pm
PS: People in arcades don't continue when they lose their last life, they always start a new game with their next coin. It's a matter of "how much do I get for my money?" (and you will usually get crushed in seconds if you just continue from where you died - again, playing these games in their natural environment is pretty different from playing them via emulation, where you get free continues) and it's part of the arcade ethos. I've spent stupid amounts of time in Japanese arcades, and I've never ever seen anybody coin feed a game.
If you mean nowadays I have no idea, maybe you are right. But if you mean in the 80s and 90s then you are full of shit. People decided which game to feed coin based on the game itself and on your skills, some games I never feed coin as a kid because I had no interest in finishing them, but other ones I did. For example, I always tried to finish Golden Axe which I manage with two or three coins most times. Actually 1CC-ing games was not really a thing normal people did in Arcades, it was extremely niche, and for that most people who did it bought the machines.
PS. I like how you mentioned Japan before I called you because Arcades were not really a thing in Germany in the 80s, 90s and 00s, Arcades Machines were put in the same level as betting machines, so they were allowed only in those crappy machine-based-casinos. Even nowadays Arcades are still not really mainstream, there are only a few, and they have mostly only modern games.
So you're saying you beat Golden Axe almost with skill alone?
It fucking sucked that arcade machines were treated like gambling machines in Germany. I remember I couldn't enter my favourite video rental in the early 90s for a while because the owner got an arcade cab and suddenly the rental was 18+ only. Fucking bullshit...
The Bill wrote: ↑Tue Jul 23, 2024 4:02 am
My COCK: A-doodle-doo fun time play whistle. Potential chocking hazard for babies and pets.